Deadman Wonderland
Arriving at the prison, Ganta is fitted with a special collar which  tracks him and monitors his life signs. Due to the heinous nature of  Ganta's 'crime', he is also sentenced to live out his imprisonment under  Deadman Wonderland's 'Death Sentence'. A lethal poison is constantly  seeped into his body through his collar, which can be kept at bay by  consuming a peculiar candy-like medicine every three days. Additional  candy can be earned through hard work or through purchase. In order to  gather Cast Points, the prison's currency, an inmate has to perform in  the facility's lethal games and survive to claim his prize. Fortunately  for Ganta, he is aided by a mysterious girl named Shiro, who apparently  knows Ganta, and by other prisoners as well, namely a kleptomaniac named  Yoh.
While trying to survive his daily ordeal as an inmate on death row,  Ganta becomes increasingly obsessed with the 'Red Man' and tries to find  him and clear his name. In an increasing bizarre twist, Ganta begins to  develop a way to manipulate his own blood, to the point of turning it  into a weapon. Unbeknownst to him, Ganta has become one of the prison's  'Deadmen', a segregated group of prisoners capable of controlling their  blood. After his ability is discovered, Ganta is forced to participate  into brutal gladiatorial death matches, known as Carnival Corpse, whose  anonymous spectators pay large amounts of money to watch. In his  struggle he manages to befriend some of those he fought off in the  arena, and with them Ganta continues his quest to uncover the identity  of the Red Man, why he turned into a Deadman, and the dark secrets the  prison authorities are hiding.


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